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		<title>Screen Looking</title>
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		<description>Tune in for focused conversations about our favorite video games, as a rotating cast of close friends look at them from the perspective of art, design, and storytelling. Discover something new or revisit a classic with us, as we discuss games ranging from contemporary epics to remakes and indies.</description>
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		<copyright>© 2020 Andrew Kuhar</copyright>
		<itunes:subtitle>A closer look at our favorite video games</itunes:subtitle>
		<itunes:author>Andrew Kuhar</itunes:author>
		<itunes:type>episodic</itunes:type>
		<itunes:summary>Tune in for focused conversations about our favorite video games, as a rotating cast of close friends look at them from the perspective of art, design, and storytelling. Discover something new or revisit a classic with us, as we discuss games ranging from contemporary epics to remakes and indies.</itunes:summary>
		<itunes:owner>
			<itunes:name>Andrew Kuhar</itunes:name>
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				<title>Screen Looking</title>
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		<itunes:category text="Leisure">
			<itunes:category text="Video Games"></itunes:category>
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		<googleplay:author><![CDATA[Andrew Kuhar]]></googleplay:author>
			<googleplay:email>andrew@andrewkuhar.com</googleplay:email>			<googleplay:description>Tune in for focused conversations about our favorite video games, as a rotating cast of close friends look at them from the perspective of art, design, and storytelling. Discover something new or revisit a classic with us, as we discuss games ranging from contemporary epics to remakes and indies.</googleplay:description>
			<googleplay:explicit>No</googleplay:explicit>
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<item>
	<title>E.19 – Final Fantasy VII Remake (Unreleased)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-19-ff7-remake-unreleased/</link>
	<pubDate>Wed, 28 Feb 2024 12:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
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	<description><![CDATA[Screen Looking returns for a day to unpack Final Fantasy VII Remake's brilliant ending, themes, and more in this special previously-unreleased episode.]]></description>
	<itunes:subtitle><![CDATA[Screen Looking returns for a day to unpack Final Fantasy VII Remakes brilliant ending, themes, and more in this special previously-unreleased episode.]]></itunes:subtitle>
	<itunes:episodeType>bonus</itunes:episodeType>
	<itunes:title><![CDATA[Final Fantasy VII Remake (Unreleased)]]></itunes:title>
	<itunes:episode>19</itunes:episode>
	<content:encoded><![CDATA[Screen Looking returns for a day to unpack Final Fantasy VII Remake's brilliant ending, themes, and more in this special previously-unreleased episode.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/6383/e-19-ff7-remake-unreleased.mp3" length="1" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Screen Looking returns for a day to unpack Final Fantasy VII Remake's brilliant ending, themes, and more in this special previously-unreleased episode.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2024/02/FFVII-Amano-CloudRedXIIIRest-scaled.jpg?fit=2560%2C2560&#038;ssl=1"></itunes:image>
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		<title>E.19 – Final Fantasy VII Remake (Unreleased)</title>
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	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:02:30</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Screen Looking returns for a day to unpack Final Fantasy VII Remake's brilliant ending, themes, and more in this special previously-unreleased episode.]]></googleplay:description>
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	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.18 – The Last of Us (From the Archives)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-18-the-last-of-us-from-the-archives/</link>
	<pubDate>Thu, 18 Jun 2020 04:00:28 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=6065</guid>
	<description><![CDATA[In this previously lost episode, Andrew and an old friend from art school, Jim Wiser, weigh in on Naughty Dog’s production values, divisive creative choices, and when a sequel isn’t always necessary.]]></description>
	<itunes:subtitle><![CDATA[In this previously lost episode, Andrew and an old friend from art school, Jim Wiser, weigh in on Naughty Dog’s production values, divisive creative choices, and when a sequel isn’t always necessary.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[The Last of Us (From the Archives)]]></itunes:title>
	<itunes:episode>18</itunes:episode>
	<content:encoded><![CDATA[In this previously lost episode, Andrew and an old friend from art school, Jim Wiser, weigh in on Naughty Dog’s production values, divisive creative choices, and when a sequel isn’t always necessary.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/6065/e-18-the-last-of-us-from-the-archives.mp3" length="71.1" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this previously lost episode, Andrew and an old friend from art school, Jim Wiser, weigh in on Naughty Dog’s production values, divisive creative choices, and when a sequel isn’t always necessary.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/06/ScreenLooking-Post-E18-Blog.jpg?fit=1280%2C853&#038;ssl=1"></itunes:image>
	<image>
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		<title>E.18 – The Last of Us (From the Archives)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>00:49:00</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[In this previously lost episode, Andrew and an old friend from art school, Jim Wiser, weigh in on Naughty Dog’s production values, divisive creative choices, and when a sequel isn’t always necessary.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/06/ScreenLooking-Post-E18-Blog.jpg?fit=1280%2C853&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.17 – Untitled Goose Game</title>
	<link>https://andrewkuhar.com/blog/podcast/e-17-untitled-goose-game/</link>
	<pubDate>Wed, 22 Apr 2020 18:00:37 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=6041</guid>
	<description><![CDATA[The unbridled (and much-needed) joy of Untitled Goose Game ushers Screen Looking into the spring as Andrew, Alex, Hilary, and Emma discuss the brilliance behind its dynamic sense of humor.]]></description>
	<itunes:subtitle><![CDATA[The unbridled (and much-needed) joy of Untitled Goose Game ushers Screen Looking into the spring as Andrew, Alex, Hilary, and Emma discuss the brilliance behind its dynamic sense of humor.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Untitled Goose Game]]></itunes:title>
	<itunes:episode>17</itunes:episode>
	<content:encoded><![CDATA[The unbridled (and much-needed) joy of Untitled Goose Game ushers Screen Looking into the spring as Andrew, Alex, Hilary, and Emma discuss the brilliance behind its dynamic sense of humor.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/6041/e-17-untitled-goose-game.mp3" length="87.9" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The unbridled (and much-needed) joy of Untitled Goose Game ushers Screen Looking into the spring as Andrew, Alex, Hilary, and Emma discuss the brilliance behind its dynamic sense of humor.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/04/ScreenLooking-Post-E17.png?fit=1280%2C853&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/04/ScreenLooking-Post-E17.png?fit=1280%2C853&#038;ssl=1</url>
		<title>E.17 – Untitled Goose Game</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:00:40</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[The unbridled (and much-needed) joy of Untitled Goose Game ushers Screen Looking into the spring as Andrew, Alex, Hilary, and Emma discuss the brilliance behind its dynamic sense of humor.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/04/ScreenLooking-Post-E17.png?fit=1280%2C853&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.16 – Games of the Decade (Bonus Episode)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-16-games-of-the-decade/</link>
	<pubDate>Mon, 20 Jan 2020 12:00:14 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5985</guid>
	<description><![CDATA[Detailing 10 video games that affected them greatly, Andrew & Alex reflect on their favorites of the past decade – making it one to remember.]]></description>
	<itunes:subtitle><![CDATA[Detailing 10 video games that affected them greatly, Andrew & Alex reflect on their favorites of the past decade – making it one to remember.]]></itunes:subtitle>
	<itunes:episodeType>bonus</itunes:episodeType>
	<itunes:title><![CDATA[Games of the Decade (Bonus Episode)]]></itunes:title>
	<itunes:episode>16</itunes:episode>
	<content:encoded><![CDATA[Detailing 10 video games that affected them greatly, Andrew & Alex reflect on their favorites of the past decade – making it one to remember.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5985/e-16-games-of-the-decade.mp3" length="142.94" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Detailing 10 video games that affected them greatly, Andrew & Alex reflect on their favorites of the past decade – making it one to remember.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/01/ScreenLooking-Post-Blog-E16.png?fit=1280%2C791&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/01/ScreenLooking-Post-Blog-E16.png?fit=1280%2C791&#038;ssl=1</url>
		<title>E.16 – Games of the Decade (Bonus Episode)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:44:05</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Detailing 10 video games that affected them greatly, Andrew & Alex reflect on their favorites of the past decade – making it one to remember.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2020/01/ScreenLooking-Post-Blog-E16.png?fit=1280%2C791&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.15 ⁠– Civilization VI</title>
	<link>https://andrewkuhar.com/blog/podcast/e-15-civilization-vi/</link>
	<pubDate>Wed, 18 Dec 2019 11:00:18 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5966</guid>
	<description><![CDATA[Joe Jasek visits the show to discuss Civilization’s evolving formula, its revisionist-history hooks, and how good design can make a complex topic fun.]]></description>
	<itunes:subtitle><![CDATA[Joe Jasek visits the show to discuss Civilization’s evolving formula, its revisionist-history hooks, and how good design can make a complex topic fun.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Civilization VI]]></itunes:title>
	<itunes:episode>15</itunes:episode>
	<content:encoded><![CDATA[Joe Jasek visits the show to discuss Civilization’s evolving formula, its revisionist-history hooks, and how good design can make a complex topic fun.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5966/e-15-civilization-vi.mp3" length="108.4" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Joe Jasek visits the show to discuss Civilization’s evolving formula, its revisionist-history hooks, and how good design can make a complex topic fun.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/12/ScreenLooking-Post-Wide-%E2%80%93-E15.png?fit=2071%2C1280&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/12/ScreenLooking-Post-Wide-%E2%80%93-E15.png?fit=2071%2C1280&#038;ssl=1</url>
		<title>E.15 ⁠– Civilization VI</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:14:54</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Joe Jasek visits the show to discuss Civilization’s evolving formula, its revisionist-history hooks, and how good design can make a complex topic fun.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/12/ScreenLooking-Post-Wide-%E2%80%93-E15.png?fit=2071%2C1280&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.14 – Iconic Spooky Worlds: Halloween Special Edition</title>
	<link>https://andrewkuhar.com/blog/podcast/e-14-iconic-spooky-worlds-halloween-special/</link>
	<pubDate>Tue, 29 Oct 2019 15:00:09 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5899</guid>
	<description><![CDATA[A mansion in the woods. A town in the fog. That sound in the well. With the help of our listeners, Alex leads Andrew down some of video games’ darkest corridors... and into the unknown for our Halloween special.]]></description>
	<itunes:subtitle><![CDATA[A mansion in the woods. A town in the fog. That sound in the well. With the help of our listeners, Alex leads Andrew down some of video games’ darkest corridors... and into the unknown for our Halloween special.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Iconic Spooky Worlds: Halloween Special Edition]]></itunes:title>
	<itunes:episode>14</itunes:episode>
	<content:encoded><![CDATA[A mansion in the woods. A town in the fog. That sound in the well. With the help of our listeners, Alex leads Andrew down some of video games’ darkest corridors... and into the unknown for our Halloween special.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5899/e-14-iconic-spooky-worlds-halloween-special.mp3" length="98" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[A mansion in the woods. A town in the fog. That sound in the well. With the help of our listeners, Alex leads Andrew down some of video games’ darkest corridors... and into the unknown for our Halloween special.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/10/ScreenLooking-Post-Wide-%E2%80%93-E14.png?fit=2071%2C1280&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/10/ScreenLooking-Post-Wide-%E2%80%93-E14.png?fit=2071%2C1280&#038;ssl=1</url>
		<title>E.14 – Iconic Spooky Worlds: Halloween Special Edition</title>
	</image>
	<itunes:explicit>true</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:07:40</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[A mansion in the woods. A town in the fog. That sound in the well. With the help of our listeners, Alex leads Andrew down some of video games’ darkest corridors... and into the unknown for our Halloween special.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/10/ScreenLooking-Post-Wide-%E2%80%93-E14.png?fit=2071%2C1280&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.13 – Sony PlayStation (Console Retrospective)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-13-sony-playstation/</link>
	<pubDate>Thu, 26 Sep 2019 21:00:19 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5884</guid>
	<description><![CDATA[Andrew & Alex revisit the cultural impact of the original PlayStation – through its brief life as a Nintendo prototype, its cutting-edge product design, and the childhood memories it fostered.]]></description>
	<itunes:subtitle><![CDATA[Andrew & Alex revisit the cultural impact of the original PlayStation – through its brief life as a Nintendo prototype, its cutting-edge product design, and the childhood memories it fostered.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Sony PlayStation (Console Retrospective)]]></itunes:title>
	<itunes:episode>13</itunes:episode>
	<content:encoded><![CDATA[Andrew & Alex revisit the cultural impact of the original PlayStation – through its brief life as a Nintendo prototype, its cutting-edge product design, and the childhood memories it fostered.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5884/e-13-sony-playstation.mp3" length="109.8" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andrew & Alex revisit the cultural impact of the original PlayStation – through its brief life as a Nintendo prototype, its cutting-edge product design, and the childhood memories it fostered.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/09/FeaturedImage-E13.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/09/FeaturedImage-E13.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.13 – Sony PlayStation (Console Retrospective)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:15:54</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Andrew & Alex revisit the cultural impact of the original PlayStation – through its brief life as a Nintendo prototype, its cutting-edge product design, and the childhood memories it fostered.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/09/FeaturedImage-E13.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.12 – Kentucky Route Zero: Acts I &#038; II (From the Archives)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-12-kentucky-route-zero-acts-i-ii-from-the-archives/</link>
	<pubDate>Wed, 28 Aug 2019 12:00:29 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5874</guid>
	<description><![CDATA[In this previously lost episode, guest Hilary Bovay joins Andrew & Alex to interpret Cardboard Computer’s magical-surrealist adventure, Kentucky Route Zero.]]></description>
	<itunes:subtitle><![CDATA[In this previously lost episode, guest Hilary Bovay joins Andrew & Alex to interpret Cardboard Computer’s magical-surrealist adventure, Kentucky Route Zero.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Kentucky Route Zero: Acts I & II (From the Archives)]]></itunes:title>
	<itunes:episode>12</itunes:episode>
	<content:encoded><![CDATA[In this previously lost episode, guest Hilary Bovay joins Andrew & Alex to interpret Cardboard Computer’s magical-surrealist adventure, Kentucky Route Zero.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5874/e-12-kentucky-route-zero-acts-i-ii-from-the-archives.mp3" length="102.4" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this previously lost episode, guest Hilary Bovay joins Andrew & Alex to interpret Cardboard Computer’s magical-surrealist adventure, Kentucky Route Zero.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/08/FeaturedImage-E12.png?fit=1920%2C1280&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/08/FeaturedImage-E12.png?fit=1920%2C1280&#038;ssl=1</url>
		<title>E.12 – Kentucky Route Zero: Acts I &#038; II (From the Archives)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:10:43</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[In this previously lost episode, guest Hilary Bovay joins Andrew & Alex to interpret Cardboard Computer’s magical-surrealist adventure, Kentucky Route Zero.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/08/FeaturedImage-E12.png?fit=1920%2C1280&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.11 – Metal Gear Solid 3: Snake Eater</title>
	<link>https://andrewkuhar.com/blog/podcast/e-11-metal-gear-solid-3/</link>
	<pubDate>Thu, 25 Jul 2019 12:00:42 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5851</guid>
	<description><![CDATA[Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.]]></description>
	<itunes:subtitle><![CDATA[Long distance friends call into the show to explain why theyre still thinking about Hideo Kojimas masterful prequel, Metal Gear Solid 3, 15 years later.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Metal Gear Solid 3: Snake Eater]]></itunes:title>
	<itunes:episode>11</itunes:episode>
	<content:encoded><![CDATA[Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5851/e-11-metal-gear-solid-3.mp3" length="149" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/07/FeaturedImage-E11.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/07/FeaturedImage-E11.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.11 – Metal Gear Solid 3: Snake Eater</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:43:07</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/07/FeaturedImage-E11.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.10 – Sekiro: Shadows Die Twice &#038; From Software</title>
	<link>https://andrewkuhar.com/blog/podcast/e-10-sekiro-and-from-software/</link>
	<pubDate>Thu, 20 Jun 2019 12:00:06 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5833</guid>
	<description><![CDATA[What makes From Software's notoriously difficult video games worth enduring? Andrew, Alex, and special guest Mono Memory clash with 'Sekiro' to find out.]]></description>
	<itunes:subtitle><![CDATA[What makes From Softwares notoriously difficult video games worth enduring? Andrew, Alex, and special guest Mono Memory clash with Sekiro to find out.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Sekiro: Shadows Die Twice & From Software]]></itunes:title>
	<itunes:episode>10</itunes:episode>
	<content:encoded><![CDATA[What makes From Software's notoriously difficult video games worth enduring? Andrew, Alex, and special guest Mono Memory clash with 'Sekiro' to find out.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5833/e-10-sekiro-and-from-software.mp3" length="125.9" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What makes From Software's notoriously difficult video games worth enduring? Andrew, Alex, and special guest Mono Memory clash with 'Sekiro' to find out.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/06/FeaturedImage-E10-alt.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/06/FeaturedImage-E10-alt.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.10 – Sekiro: Shadows Die Twice &#038; From Software</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:27:05</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[What makes From Software's notoriously difficult video games worth enduring? Andrew, Alex, and special guest Mono Memory clash with 'Sekiro' to find out.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/06/FeaturedImage-E10-alt.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.9 – Gaming Tastes &#038; Looking Ahead (Bonus Episode)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-9-gaming-tastes-and-looking-ahead-bonus/</link>
	<pubDate>Fri, 17 May 2019 12:50:18 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5823</guid>
	<description><![CDATA[It's time for a bonus round. In our first Bonus Episode, Andrew & Alex have a candid conversation about their tastes in video games, kicking things off with a special announcement + a sneak-peek at future topics.]]></description>
	<itunes:subtitle><![CDATA[Its time for a bonus round. In our first Bonus Episode, Andrew & Alex have a candid conversation about their tastes in video games, kicking things off with a special announcement + a sneak-peek at future topics.]]></itunes:subtitle>
	<itunes:episodeType>bonus</itunes:episodeType>
	<itunes:title><![CDATA[Gaming Tastes & Looking Ahead]]></itunes:title>
	<itunes:episode>9</itunes:episode>
	<content:encoded><![CDATA[It's time for a bonus round. In our first Bonus Episode, Andrew & Alex have a candid conversation about their tastes in video games, kicking things off with a special announcement + a sneak-peek at future topics.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5823/e-9-gaming-tastes-and-looking-ahead-bonus.mp3" length="49.1" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It's time for a bonus round. In our first Bonus Episode, Andrew & Alex have a candid conversation about their tastes in video games, kicking things off with a special announcement + a sneak-peek at future topics.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/05/FeaturedImage-E09-B.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/05/FeaturedImage-E09-B.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.9 – Gaming Tastes &#038; Looking Ahead (Bonus Episode)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>33:44</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[It's time for a bonus round. In our first Bonus Episode, Andrew & Alex have a candid conversation about their tastes in video games, kicking things off with a special announcement + a sneak-peek at future topics.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/05/FeaturedImage-E09-B.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.8 – Resident Evil 2 (Pt. 2: Story &#038; Campaigns)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-8-resident-evil-2-pt-2-story-and-campaigns/</link>
	<pubDate>Tue, 19 Mar 2019 13:00:19 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5817</guid>
	<description><![CDATA[Bittersweet as it may feel, those late nights with the Resident Evil 2 remake had to end somewhere. Join Andrew, Alex and Nick on their victory lap through the streets of Raccoon City, as they discuss the game's more familiar narrative beats, campaign differences and more.]]></description>
	<itunes:subtitle><![CDATA[Bittersweet as it may feel, those late nights with the Resident Evil 2 remake had to end somewhere. Join Andrew, Alex and Nick on their victory lap through the streets of Raccoon City, as they discuss the games more familiar narrative beats, campaign dif]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Resident Evil 2 (Pt. 2: Story & Campaigns)]]></itunes:title>
	<itunes:episode>8</itunes:episode>
	<content:encoded><![CDATA[Bittersweet as it may feel, those late nights with the Resident Evil 2 remake had to end somewhere. Join Andrew, Alex and Nick on their victory lap through the streets of Raccoon City, as they discuss the game's more familiar narrative beats, campaign differences and more.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5817/e-8-resident-evil-2-pt-2-story-and-campaigns.mp3" length="83.1" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Bittersweet as it may feel, those late nights with the Resident Evil 2 remake had to end somewhere. Join Andrew, Alex and Nick on their victory lap through the streets of Raccoon City, as they discuss the game's more familiar narrative beats, campaign differences and more.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/03/FeaturedImage-E08.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/03/FeaturedImage-E08.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.8 – Resident Evil 2 (Pt. 2: Story &#038; Campaigns)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>57:22</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Bittersweet as it may feel, those late nights with the Resident Evil 2 remake had to end somewhere. Join Andrew, Alex and Nick on their victory lap through the streets of Raccoon City, as they discuss the game's more familiar narrative beats, campaign differences and more.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/03/FeaturedImage-E08.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.7 – Resident Evil 2 (Pt. 1: Look &#038; Feel)</title>
	<link>https://andrewkuhar.com/blog/podcast/e7-resident-evil-2-pt-1-look-and-feel/</link>
	<pubDate>Mon, 11 Mar 2019 13:00:10 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5780</guid>
	<description><![CDATA[In this special two-part edition of Screen Looking, Andrew, Alex and Nick reconnect over how well the Resident Evil 2 remake has come back to haunt us. In Pt. 1, the focus is on the remake's new look, feel, and iconic moments...only to be interrupted by Mr. X.]]></description>
	<itunes:subtitle><![CDATA[In this special two-part edition of Screen Looking, Andrew, Alex and Nick reconnect over how well the Resident Evil 2 remake has come back to haunt us. In Pt. 1, the focus is on the remakes new look, feel, and iconic moments...only to be interrupted by M]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Resident Evil 2 (Pt. 1: Look & Feel)]]></itunes:title>
	<itunes:episode>7</itunes:episode>
	<content:encoded><![CDATA[In this special two-part edition of Screen Looking, Andrew, Alex and Nick reconnect over how well the Resident Evil 2 remake has come back to haunt us. In Pt. 1, the focus is on the remake's new look, feel, and iconic moments...only to be interrupted by Mr. X.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5780/e7-resident-evil-2-pt-1-look-and-feel.mp3" length="88.5" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this special two-part edition of Screen Looking, Andrew, Alex and Nick reconnect over how well the Resident Evil 2 remake has come back to haunt us. In Pt. 1, the focus is on the remake's new look, feel, and iconic moments...only to be interrupted by Mr. X.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/03/FeaturedImage-E07.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/03/FeaturedImage-E07.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.7 – Resident Evil 2 (Pt. 1: Look &#038; Feel)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:04:04</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[In this special two-part edition of Screen Looking, Andrew, Alex and Nick reconnect over how well the Resident Evil 2 remake has come back to haunt us. In Pt. 1, the focus is on the remake's new look, feel, and iconic moments...only to be interrupted by Mr. X.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2019/03/FeaturedImage-E07.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.6 – Iconic Snow Worlds: Winter Special Edition</title>
	<link>https://andrewkuhar.com/blog/podcast/e-6-iconic-snow-worlds-winter-special/</link>
	<pubDate>Wed, 19 Dec 2018 13:00:43 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5767</guid>
	<description><![CDATA[Love 'em or hate 'em, the most unforgettable video game worlds are usually buried in snow. In this special winter episode, friends & listeners of the show write in with the ones they remember most.]]></description>
	<itunes:subtitle><![CDATA[Love em or hate em, the most unforgettable video game worlds are usually buried in snow. In this special winter episode, friends & listeners of the show write in with the ones they remember most.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Iconic Snow Worlds: Winter Special Edition]]></itunes:title>
	<itunes:episode>6</itunes:episode>
	<content:encoded><![CDATA[Love 'em or hate 'em, the most unforgettable video game worlds are usually buried in snow. In this special winter episode, friends & listeners of the show write in with the ones they remember most.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5767/e-6-iconic-snow-worlds-winter-special.mp3" length="50.1" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Love 'em or hate 'em, the most unforgettable video game worlds are usually buried in snow. In this special winter episode, friends & listeners of the show write in with the ones they remember most.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/12/FeaturedImage-E06.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/12/FeaturedImage-E06.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.6 – Iconic Snow Worlds: Winter Special Edition</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>34:24</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Love 'em or hate 'em, the most unforgettable video game worlds are usually buried in snow. In this special winter episode, friends & listeners of the show write in with the ones they remember most.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/12/FeaturedImage-E06.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.5 – Spider-Man</title>
	<link>https://andrewkuhar.com/blog/podcast/e-5-spider-man/</link>
	<pubDate>Mon, 29 Oct 2018 14:00:58 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5737</guid>
	<description><![CDATA[It may have taken our entire lives, but the definitive Spider-Man video game is finally here. Andrew's brother, Nicholas, and their longtime friend, Ryan, join the conversation to thumb through the game's marvelous presentation, finer details and the comic books that inspired it.]]></description>
	<itunes:subtitle><![CDATA[It may have taken our entire lives, but the definitive Spider-Man video game is finally here. Andrews brother, Nicholas, and their longtime friend, Ryan, join the conversation to thumb through the games marvelous presentation, finer details and the comic]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Spider-Man]]></itunes:title>
	<itunes:episode>5</itunes:episode>
	<content:encoded><![CDATA[It may have taken our entire lives, but the definitive Spider-Man video game is finally here. Andrew's brother, Nicholas, and their longtime friend, Ryan, join the conversation to thumb through the game's marvelous presentation, finer details and the comic books that inspired it.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5737/e-5-spider-man.mp3" length="146.4" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It may have taken our entire lives, but the definitive Spider-Man video game is finally here. Andrew's brother, Nicholas, and their longtime friend, Ryan, join the conversation to thumb through the game's marvelous presentation, finer details and the comic books that inspired it.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/09/FeaturedImage-E05.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/09/FeaturedImage-E05.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.5 – Spider-Man</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:41:18</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[It may have taken our entire lives, but the definitive Spider-Man video game is finally here. Andrew's brother, Nicholas, and their longtime friend, Ryan, join the conversation to thumb through the game's marvelous presentation, finer details and the comic books that inspired it.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/09/FeaturedImage-E05.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.4 – Hearthstone: The Boomsday Project</title>
	<link>https://andrewkuhar.com/blog/podcast/e-4-hearthstone-the-boomsday-project/</link>
	<pubDate>Tue, 18 Sep 2018 13:00:13 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5730</guid>
	<description><![CDATA[Andrew & Alex are joined by illustrator Dave Kegg to assesses the state of Hearthstone's design today, and revisit its core appeal, visual flare, and more.]]></description>
	<itunes:subtitle><![CDATA[Andrew & Alex are joined by illustrator Dave Kegg to assesses the state of Hearthstones design today, and revisit its core appeal, visual flare, and more.]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Hearthstone: The Boomsday Project]]></itunes:title>
	<itunes:episode>4</itunes:episode>
	<content:encoded><![CDATA[Andrew & Alex are joined by illustrator Dave Kegg to assesses the state of Hearthstone's design today, and revisit its core appeal, visual flare, and more.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5730/e-4-hearthstone-the-boomsday-project.mp3" length="92.7" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Andrew & Alex are joined by illustrator Dave Kegg to assesses the state of Hearthstone's design today, and revisit its core appeal, visual flare, and more.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/09/FeaturedImage-E04.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/09/FeaturedImage-E04.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.4 – Hearthstone: The Boomsday Project</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:04:00</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Andrew & Alex are joined by illustrator Dave Kegg to assesses the state of Hearthstone's design today, and revisit its core appeal, visual flare, and more.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/09/FeaturedImage-E04.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.3 – Uncharted: The Lost Legacy</title>
	<link>https://andrewkuhar.com/blog/podcast/e-3-uncharted-the-lost-legacy/</link>
	<pubDate>Fri, 24 Aug 2018 14:00:19 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5564</guid>
	<description><![CDATA[Somewhere between an epilogue and a standalone chapter, Uncharted: The Lost Legacy managed to distill the best parts of the series without overstaying its welcome. Tune in for Andrew & Hilary's conversation exploring the game's mythological and cultural background, cinematic qualities, production methods, and more.]]></description>
	<itunes:subtitle><![CDATA[Somewhere between an epilogue and a standalone chapter, Uncharted: The Lost Legacy managed to distill the best parts of the series without overstaying its welcome. Tune in for Andrew & Hilarys conversation exploring the games mythological and cultural ba]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Uncharted: The Lost Legacy]]></itunes:title>
	<itunes:episode>3</itunes:episode>
	<content:encoded><![CDATA[Somewhere between an epilogue and a standalone chapter, Uncharted: The Lost Legacy managed to distill the best parts of the series without overstaying its welcome. Tune in for Andrew & Hilary's conversation exploring the game's mythological and cultural background, cinematic qualities, production methods, and more.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5564/e-3-uncharted-the-lost-legacy.mp3" length="91.7" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Somewhere between an epilogue and a standalone chapter, Uncharted: The Lost Legacy managed to distill the best parts of the series without overstaying its welcome. Tune in for Andrew & Hilary's conversation exploring the game's mythological and cultural background, cinematic qualities, production methods, and more.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/07/FeaturedImage-E03.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/07/FeaturedImage-E03.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.3 – Uncharted: The Lost Legacy</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:03:20</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Somewhere between an epilogue and a standalone chapter, Uncharted: The Lost Legacy managed to distill the best parts of the series without overstaying its welcome. Tune in for Andrew & Hilary's conversation exploring the game's mythological and cultural background, cinematic qualities, production methods, and more.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/07/FeaturedImage-E03.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.2 – Crash Bandicoot N. Sane Trilogy</title>
	<link>https://andrewkuhar.com/blog/podcast/e-2-crash-bandicoot-n-sane-trilogy/</link>
	<pubDate>Mon, 02 Jul 2018 13:00:39 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5530</guid>
	<description><![CDATA[In our sophomore episode, Andrew is joined by Hilary for a double-dose of hindsight. To mark the anniversary of another ambitious remake, we revisit one of our most beloved video game series with Crash Bandicoot N. Sane Trilogy — as well as insights from Andrew's feature article for Engadget on the developer’s process.]]></description>
	<itunes:subtitle><![CDATA[In our sophomore episode, Andrew is joined by Hilary for a double-dose of hindsight. To mark the anniversary of another ambitious remake, we revisit one of our most beloved video game series with Crash Bandicoot N. Sane Trilogy — as well as insights from]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Crash Bandicoot N. Sane Trilogy]]></itunes:title>
	<itunes:episode>2</itunes:episode>
	<content:encoded><![CDATA[In our sophomore episode, Andrew is joined by Hilary for a double-dose of hindsight. To mark the anniversary of another ambitious remake, we revisit one of our most beloved video game series with Crash Bandicoot N. Sane Trilogy — as well as insights from Andrew's feature article for Engadget on the developer’s process.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5530/e-2-crash-bandicoot-n-sane-trilogy.mp3" length="105.8" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In our sophomore episode, Andrew is joined by Hilary for a double-dose of hindsight. To mark the anniversary of another ambitious remake, we revisit one of our most beloved video game series with Crash Bandicoot N. Sane Trilogy — as well as insights from Andrew's feature article for Engadget on the developer’s process.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/06/featuredimage-e02.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/06/featuredimage-e02.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.2 – Crash Bandicoot N. Sane Trilogy</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:12:44</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[In our sophomore episode, Andrew is joined by Hilary for a double-dose of hindsight. To mark the anniversary of another ambitious remake, we revisit one of our most beloved video game series with Crash Bandicoot N. Sane Trilogy — as well as insights from Andrew's feature article for Engadget on the developer’s process.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/06/featuredimage-e02.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>E.1 – Resident Evil 2 (Pt. 0: Retrospective &#038; Preview)</title>
	<link>https://andrewkuhar.com/blog/podcast/e-1-resident-evil-2-remake-first-impressions-retrospective/</link>
	<pubDate>Wed, 20 Jun 2018 13:00:34 +0000</pubDate>
	<dc:creator><![CDATA[Andrew Kuhar]]></dc:creator>
	<guid isPermaLink="false">http://andrewkuhar.com/blog/?post_type=podcast&#038;p=5524</guid>
	<description><![CDATA[Welcome to the inaugural episode of Screen Looking, a podcast where close friends take a closer look at their favorite video games. In this special debut, Andrew and Alex give their first impressions of the newly-announced and long-awaited remake of Resident Evil 2, while looking back at what made the 1998 classic so memorable.]]></description>
	<itunes:subtitle><![CDATA[Welcome to the inaugural episode of Screen Looking, a podcast where close friends take a closer look at their favorite video games. In this special debut, Andrew and Alex give their first impressions of the newly-announced and long-awaited remake of Resi]]></itunes:subtitle>
	<itunes:episodeType>full</itunes:episodeType>
	<itunes:title><![CDATA[Resident Evil 2 (Pt. 0: Retrospective & Preview)]]></itunes:title>
	<itunes:episode>1</itunes:episode>
	<content:encoded><![CDATA[Welcome to the inaugural episode of Screen Looking, a podcast where close friends take a closer look at their favorite video games. In this special debut, Andrew and Alex give their first impressions of the newly-announced and long-awaited remake of Resident Evil 2, while looking back at what made the 1998 classic so memorable.]]></content:encoded>
	<enclosure url="https://andrewkuhar.com/blog/podcast-download/5524/e-1-resident-evil-2-remake-first-impressions-retrospective.mp3" length="93.1" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Welcome to the inaugural episode of Screen Looking, a podcast where close friends take a closer look at their favorite video games. In this special debut, Andrew and Alex give their first impressions of the newly-announced and long-awaited remake of Resident Evil 2, while looking back at what made the 1998 classic so memorable.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/06/FeaturedImage-E01-Pt0.png?fit=825%2C510&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/06/FeaturedImage-E01-Pt0.png?fit=825%2C510&#038;ssl=1</url>
		<title>E.1 – Resident Evil 2 (Pt. 0: Retrospective &#038; Preview)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>01:04:02</itunes:duration>
	<itunes:author><![CDATA[Andrew Kuhar]]></itunes:author>	<googleplay:description><![CDATA[Welcome to the inaugural episode of Screen Looking, a podcast where close friends take a closer look at their favorite video games. In this special debut, Andrew and Alex give their first impressions of the newly-announced and long-awaited remake of Resident Evil 2, while looking back at what made the 1998 classic so memorable.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/andrewkuhar.com/blog/wp-content/uploads/2018/06/FeaturedImage-E01-Pt0.png?fit=825%2C510&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>
	</channel>
</rss>
