{"id":5851,"date":"2019-07-25T08:00:42","date_gmt":"2019-07-25T12:00:42","guid":{"rendered":"http:\/\/andrewkuhar.com\/blog\/?post_type=podcast&#038;p=5851"},"modified":"2019-08-08T10:21:03","modified_gmt":"2019-08-08T14:21:03","slug":"e-11-metal-gear-solid-3","status":"publish","type":"podcast","link":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/","title":{"rendered":"E.11 \u2013 Metal Gear Solid 3: Snake Eater"},"content":{"rendered":"\n<p class=\"has-drop-cap\">With a series as iconic and influential as <em>Metal Gear Solid<\/em>, where does one even begin? In today&#8217;s episode, we look to our friends for the answer: <em>Metal Gear Solid 3: Snake Eater<\/em>. For a game released in 2004, it offered an extreme level of detail in both its presentation and mechanics. But it also afforded players an unprecedented amount of choice. As such, it is widely considered the pinnacle of the franchise.<\/p>\n\n\n\n<p>To better understand <em>Metal Gear Solid 3<\/em>&#8216;s many poignant \u2013 at times hilarious \u2013 contradictions, Alex and I welcome two people who&#8217;ve never met to the show. Returning from <a href=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-5-spider-man\/\">E.5<\/a> is Ryan Ward, and we&#8217;re happy to introduce Al Pocci, one of Alex&#8217;s closest friends, to the Screen Looking podcast. What Ryan and Al share is a deep appreciation for all things <em>Metal Gear<\/em>, and they bring with them some fascinating perspectives to our conversation.<\/p>\n\n\n\n<p>In Al&#8217;s words, &#8220;<em>Metal Gear Solid 3<\/em> was the end of an era,&#8221; both for the series and video games at large. But what held the prequel together is also what generated some of its most entertaining points of friction. As we revisit what made <em>Metal Gear Solid 3<\/em> work, we don&#8217;t shy away from Kojima&#8217;s more provocative messages, either. It might surprise you to discover how relevant it all remains, fifteen years later.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Additional Notes &amp; Credits<\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li> <strong>Alex Koval<\/strong>, my co-host, is a full-stack developer, aspiring radio theater producer, and lifelong fan of the horror genre. He currently resides in Pittsburgh, PA. Some of his favorite games include&nbsp;<em>Resident Evil<\/em>,&nbsp;<em>Final Fantasy Tactics<\/em>,&nbsp;<em>Baldur\u2019s Gate II: Shadows of Amn<\/em>,&nbsp;<em>Bloodborne<\/em>, and&nbsp;<em>Banjo-Kazooie<\/em>.<\/li><li><strong>Al Pocci<\/strong> is an expat, author, and paramedic based out of Galway, Ireland. His favorite games include&nbsp;<em>Final Fantasy 9<\/em>,&nbsp;<em>Gunstar Heroes<\/em>,&nbsp;<em>Fallout 3<\/em>&nbsp;and, of course,&nbsp;<em>Metal Gear Solid 3: Snake Eater<\/em>.<\/li><li><strong>Ryan Ward<\/strong> has been a friend of mine since growing up together in Northeast Ohio, and now lives on the West Coast. Some of his favorite games include the <em>Metal Gear Solid<\/em> series and <em>Final Fantasy Tactics<\/em>.<\/li><li>Music and SFX in today&#8217;s episode are from<em> Metal Gear Solid 3: Snake Eater<\/em> and its OST.<\/li><li>Articles &amp; quotes referenced in today&#8217;s episode are courtesy of <a href=\"https:\/\/web.archive.org\/web\/20040228191427\/http:\/\/www.gamepro.com\/sony\/ps2\/games\/features\/30936.shtml\">Gamepro<\/a>, <a href=\"https:\/\/www.ign.com\/articles\/2004\/12\/01\/the-snake-eater-interview\">IGN<\/a>, and <a href=\"https:\/\/www.gamasutra.com\/view\/news\/120240\/Analysis_What_Metal_Gear_Solid_3_Teaches_Us_About_Hyperreality.php\">Gamasutra<\/a>.<\/li><\/ul>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.","protected":false},"author":1,"featured_media":5863,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"episode_type":"audio","audio_file":"http:\/\/andrewkuhar.com\/podcast\/ScreenLooking_E11_MGS3.mp3","cover_image":"","cover_image_id":"","duration":"01:43:07","filesize":"149M","date_recorded":"","explicit":"","block":"","itunes_episode_number":"11","itunes_title":"Metal Gear Solid 3: Snake Eater","itunes_season_number":"","itunes_episode_type":"full","filesize_raw":""},"tags":[112,109,108,106,79,107,113,111,110],"series":[213,214],"speaker":[],"class_list":["post-5851","podcast","type-podcast","status-publish","has-post-thumbnail","hentry","tag-big-boss","tag-death-stranding","tag-hideo-kojima","tag-metal-gear","tag-metal-gear-solid","tag-metal-gear-solid-3","tag-naked-snake","tag-snake-eater","tag-solid-snake","series-screen-looking","series-default-podcast"],"episode_featured_image":"https:\/\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png","episode_player_image":"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2018\/06\/Screen-Looking-Podcast-Logo.jpg?fit=1400%2C1400&ssl=1","download_link":"https:\/\/andrewkuhar.com\/blog\/podcast-download\/5851\/e-11-metal-gear-solid-3.mp3","player_link":"https:\/\/andrewkuhar.com\/blog\/podcast-player\/5851\/e-11-metal-gear-solid-3.mp3","audio_player":"<!--[if lt IE 9]><script>document.createElement('audio');<\/script><![endif]-->\n<audio class=\"wp-audio-shortcode\" id=\"audio-5851-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"https:\/\/andrewkuhar.com\/blog\/podcast-player\/5851\/e-11-metal-gear-solid-3.mp3?_=1\" \/><a href=\"https:\/\/andrewkuhar.com\/blog\/podcast-player\/5851\/e-11-metal-gear-solid-3.mp3\">https:\/\/andrewkuhar.com\/blog\/podcast-player\/5851\/e-11-metal-gear-solid-3.mp3<\/a><\/audio>","episode_data":{"playerMode":"dark","subscribeUrls":{"apple_podcasts":{"key":"apple_podcasts","url":"https:\/\/podcasts.apple.com\/us\/podcast\/screen-looking\/id1400991299","label":"Apple Podcasts","class":"apple_podcasts","icon":"apple-podcasts.png"},"pocketcasts":{"key":"pocketcasts","url":"","label":"PocketCasts","class":"pocketcasts","icon":"pocketcasts.png"}},"rssFeedUrl":"https:\/\/andrewkuhar.com\/blog\/feed\/podcast\/screen-looking","embedCode":"<blockquote class=\"wp-embedded-content\" data-secret=\"2x5tRDCLeT\"><a href=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/\">E.11 \u2013 Metal Gear Solid 3: Snake Eater<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/embed\/#?secret=2x5tRDCLeT\" width=\"500\" height=\"350\" title=\"&#8220;E.11 \u2013 Metal Gear Solid 3: Snake Eater&#8221; &#8212; By Andrew Kuhar\" data-secret=\"2x5tRDCLeT\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n<\/script>\n"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Screen Looking: E.11 \u2013 Metal Gear Solid 3: Snake Eater<\/title>\n<meta name=\"description\" content=\"Long distance friends call into the show to explain why they&#039;re still thinking about Hideo Kojima&#039;s masterful prequel, Metal Gear Solid 3, 15 years later.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Screen Looking: E.11 \u2013 Metal Gear Solid 3: Snake Eater\" \/>\n<meta property=\"og:description\" content=\"Long distance friends call into the show to explain why they&#039;re still thinking about Hideo Kojima&#039;s masterful prequel, Metal Gear Solid 3, 15 years later.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/\" \/>\n<meta property=\"og:site_name\" content=\"By Andrew Kuhar\" \/>\n<meta property=\"article:modified_time\" content=\"2019-08-08T14:21:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1\" \/>\n\t<meta property=\"og:image:width\" content=\"825\" \/>\n\t<meta property=\"og:image:height\" content=\"510\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@screenlooking\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/\",\"url\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/\",\"name\":\"Screen Looking: E.11 \u2013 Metal Gear Solid 3: Snake Eater\",\"isPartOf\":{\"@id\":\"https:\/\/andrewkuhar.com\/blog\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1\",\"datePublished\":\"2019-07-25T12:00:42+00:00\",\"dateModified\":\"2019-08-08T14:21:03+00:00\",\"description\":\"Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.\",\"breadcrumb\":{\"@id\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#primaryimage\",\"url\":\"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1\",\"contentUrl\":\"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1\",\"width\":825,\"height\":510},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/andrewkuhar.com\/blog\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Episode\",\"item\":\"https:\/\/andrewkuhar.com\/blog\/podcast\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"E.11 \u2013 Metal Gear Solid 3: Snake Eater\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/andrewkuhar.com\/blog\/#website\",\"url\":\"https:\/\/andrewkuhar.com\/blog\/\",\"name\":\"By Andrew Kuhar\",\"description\":\"My thoughts on art, design, and storytelling in video games.\",\"publisher\":{\"@id\":\"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/33a9cd37fccb972da48f3cdf466e8937\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/andrewkuhar.com\/blog\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/33a9cd37fccb972da48f3cdf466e8937\",\"name\":\"Andrew Kuhar\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/627a4ff04003cea0ae0bfd81d8e8a4a27dfe70ed56cda4e9fc31b16b74f42799?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/627a4ff04003cea0ae0bfd81d8e8a4a27dfe70ed56cda4e9fc31b16b74f42799?s=96&d=mm&r=g\",\"caption\":\"Andrew Kuhar\"},\"logo\":{\"@id\":\"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/image\/\"},\"sameAs\":[\"http:\/\/andrewkuhar.com\"]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Screen Looking: E.11 \u2013 Metal Gear Solid 3: Snake Eater","description":"Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/","og_locale":"en_US","og_type":"article","og_title":"Screen Looking: E.11 \u2013 Metal Gear Solid 3: Snake Eater","og_description":"Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.","og_url":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/","og_site_name":"By Andrew Kuhar","article_modified_time":"2019-08-08T14:21:03+00:00","og_image":[{"width":825,"height":510,"url":"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1","type":"image\/png"}],"twitter_card":"summary_large_image","twitter_site":"@screenlooking","twitter_misc":{"Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/","url":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/","name":"Screen Looking: E.11 \u2013 Metal Gear Solid 3: Snake Eater","isPartOf":{"@id":"https:\/\/andrewkuhar.com\/blog\/#website"},"primaryImageOfPage":{"@id":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#primaryimage"},"image":{"@id":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1","datePublished":"2019-07-25T12:00:42+00:00","dateModified":"2019-08-08T14:21:03+00:00","description":"Long distance friends call into the show to explain why they're still thinking about Hideo Kojima's masterful prequel, Metal Gear Solid 3, 15 years later.","breadcrumb":{"@id":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#primaryimage","url":"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1","contentUrl":"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2019\/07\/FeaturedImage-E11.png?fit=825%2C510&ssl=1","width":825,"height":510},{"@type":"BreadcrumbList","@id":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-11-metal-gear-solid-3\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/andrewkuhar.com\/blog\/"},{"@type":"ListItem","position":2,"name":"Episode","item":"https:\/\/andrewkuhar.com\/blog\/podcast\/"},{"@type":"ListItem","position":3,"name":"E.11 \u2013 Metal Gear Solid 3: Snake Eater"}]},{"@type":"WebSite","@id":"https:\/\/andrewkuhar.com\/blog\/#website","url":"https:\/\/andrewkuhar.com\/blog\/","name":"By Andrew Kuhar","description":"My thoughts on art, design, and storytelling in video games.","publisher":{"@id":"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/33a9cd37fccb972da48f3cdf466e8937"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/andrewkuhar.com\/blog\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":["Person","Organization"],"@id":"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/33a9cd37fccb972da48f3cdf466e8937","name":"Andrew Kuhar","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/627a4ff04003cea0ae0bfd81d8e8a4a27dfe70ed56cda4e9fc31b16b74f42799?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/627a4ff04003cea0ae0bfd81d8e8a4a27dfe70ed56cda4e9fc31b16b74f42799?s=96&d=mm&r=g","caption":"Andrew Kuhar"},"logo":{"@id":"https:\/\/andrewkuhar.com\/blog\/#\/schema\/person\/image\/"},"sameAs":["http:\/\/andrewkuhar.com"]}]}},"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/podcast\/5851","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/podcast"}],"about":[{"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/types\/podcast"}],"author":[{"embeddable":true,"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/comments?post=5851"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/media\/5863"}],"wp:attachment":[{"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/media?parent=5851"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/tags?post=5851"},{"taxonomy":"series","embeddable":true,"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/series?post=5851"},{"taxonomy":"speaker","embeddable":true,"href":"https:\/\/andrewkuhar.com\/blog\/wp-json\/wp\/v2\/speaker?post=5851"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}