{"id":6065,"date":"2020-06-18T00:00:28","date_gmt":"2020-06-18T04:00:28","guid":{"rendered":"http:\/\/andrewkuhar.com\/blog\/?post_type=podcast&#038;p=6065"},"modified":"2024-02-26T18:45:17","modified_gmt":"2024-02-26T23:45:17","slug":"e-18-the-last-of-us-from-the-archives","status":"publish","type":"podcast","link":"https:\/\/andrewkuhar.com\/blog\/podcast\/e-18-the-last-of-us-from-the-archives\/","title":{"rendered":"E.18 \u2013 The Last of Us (From the Archives)"},"content":{"rendered":"\n<p class=\"has-drop-cap\">In our second &#8220;From the Archives&#8221; edition of the show, we&#8217;re re-airing a lost conversation from 2013 about <em>The Last of Us<\/em> \u2013 Naughty Dog&#8217;s critically-acclaimed survival adventure game. On the eve of its much anticipated sequel, there&#8217;s no better time to revisit its inaugural chapter.<\/p>\n\n\n\n<p>In further blurring the lines between gameplay &amp; cinema, <em>The Last of Us<\/em> has been a focal point for both gamers and industry veterans. Jim Wiser and I became fast friends in art school studying game design together, so I was delighted to have him join me for this episode. We discussed what worked, what felt in conflict with its narrative goals, and ironically our resistance towards an inevitable sequel \u2013 especially after <em>that<\/em> ending.<\/p>\n\n\n\n<p>Set within a broken America amid a global pandemic, <em>The Last of Us<\/em>&#8216; atmosphere cuts deeper in 2020. And while this episode serves as somewhat of a time capsule, I suspect it will resonate with those returning to Joel and Ellie&#8217;s world today.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Additional Credits &amp; Notes<\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Jim Wiser<\/strong> and I have been friends since our foundation art classes at the Cleveland Institute of Art, where we collaborated as Game Design majors. Jim&#8217;s BFA thesis explored&nbsp;level design as a means to better understand way-finding, and since then he&#8217;s created artwork for a number of indie game projects, custom levels for&nbsp;<em>Team Fortress 2<\/em>, and UI\/UX designs for modern mobile applications.<\/li><li><strong>Music<\/strong> in today&#8217;s episode is from the OST to <em>The Last of Us<\/em> and its prequel chapter, <em>The Last of Us: Left Behind,<\/em> composed by award-winning guitarist Gustavo Santaolalla<em>.<\/em><\/li><li><strong>Support us<\/strong> by following us on <a href=\"https:\/\/www.instagram.com\/screenlooking\/\">Instagram<\/a> and\/or <a href=\"https:\/\/twitter.com\/screenlooking\">Twitter<\/a> (@screenlooking), leaving us a rating &amp; review, and sharing Screen Looking with a friend or two.<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"In this previously lost episode, Andrew and an old friend from art school, Jim Wiser, weigh in on Naughty Dog\u2019s production values, divisive creative choices, and when a sequel isn\u2019t always necessary.","protected":false},"author":1,"featured_media":6067,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"episode_type":"audio","audio_file":"http:\/\/andrewkuhar.com\/podcast\/ScreenLooking_E18_TheLastofUs-FromTheArchives.mp3","cover_image":"","cover_image_id":"","duration":"00:49:00","filesize":"71.1M","date_recorded":"06-09-2013","explicit":"","block":"","itunes_episode_number":"18","itunes_title":"The Last of Us (From the Archives)","itunes_season_number":"","itunes_episode_type":"full","filesize_raw":""},"tags":[195,194,196,193,36,192,21,14,122,39,40,198,197],"series":[213,214],"speaker":[183],"class_list":["post-6065","podcast","type-podcast","status-publish","has-post-thumbnail","hentry","tag-clickers","tag-ellie","tag-fungus-zombies","tag-joel","tag-naughty-dog","tag-neil-druckmann","tag-playstation","tag-ps4","tag-sony","tag-the-last-of-us","tag-the-last-of-us-2","tag-the-last-of-us-part-2","tag-the-last-of-us-pt-2","series-screen-looking","series-default-podcast","speaker-andrew-kuhar"],"episode_featured_image":"https:\/\/andrewkuhar.com\/blog\/wp-content\/uploads\/2020\/06\/ScreenLooking-Post-E18-Blog.jpg","episode_player_image":"https:\/\/i0.wp.com\/andrewkuhar.com\/blog\/wp-content\/uploads\/2018\/06\/Screen-Looking-Podcast-Logo.jpg?fit=1400%2C1400&ssl=1","download_link":"https:\/\/andrewkuhar.com\/blog\/podcast-download\/6065\/e-18-the-last-of-us-from-the-archives.mp3","player_link":"https:\/\/andrewkuhar.com\/blog\/podcast-player\/6065\/e-18-the-last-of-us-from-the-archives.mp3","audio_player":"<!--[if lt IE 9]><script>document.createElement('audio');<\/script><![endif]-->\n<audio class=\"wp-audio-shortcode\" id=\"audio-6065-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"https:\/\/andrewkuhar.com\/blog\/podcast-player\/6065\/e-18-the-last-of-us-from-the-archives.mp3?_=1\" \/><a href=\"https:\/\/andrewkuhar.com\/blog\/podcast-player\/6065\/e-18-the-last-of-us-from-the-archives.mp3\">https:\/\/andrewkuhar.com\/blog\/podcast-player\/6065\/e-18-the-last-of-us-from-the-archives.mp3<\/a><\/audio>","episode_data":{"playerMode":"dark","subscribeUrls":{"apple_podcasts":{"key":"apple_podcasts","url":"https:\/\/podcasts.apple.com\/us\/podcast\/screen-looking\/id1400991299","label":"Apple Podcasts","class":"apple_podcasts","icon":"apple-podcasts.png"},"pocketcasts":{"key":"pocketcasts","url":"","label":"PocketCasts","class":"pocketcasts","icon":"pocketcasts.png"}},"rssFeedUrl":"https:\/\/andrewkuhar.com\/blog\/feed\/podcast\/screen-looking","embedCode":"<blockquote class=\"wp-embedded-content\" data-secret=\"DiWyZHU9I1\"><a href=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-18-the-last-of-us-from-the-archives\/\">E.18 \u2013 The Last of Us (From the Archives)<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/andrewkuhar.com\/blog\/podcast\/e-18-the-last-of-us-from-the-archives\/embed\/#?secret=DiWyZHU9I1\" width=\"500\" height=\"350\" title=\"&#8220;E.18 \u2013 The Last of Us (From the Archives)&#8221; &#8212; By Andrew Kuhar\" data-secret=\"DiWyZHU9I1\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! 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