I am a visual & interactive designer from Cleveland, Ohio. In 2010, I received my BFA from the Cleveland Institute of Art, with an emphasis in Game Design in the T.I.M.E. – Digital Arts major. These days, I am the Lead Interactive Designer at The Cleveland Orchestra.
As a child, I would often draw on any surface I could take with me, memorize whatever Led Zeppelin songs my dad had on repeat, and save money only for video games. As an adult, I am still doing most of the above, but I also lead teams on UI/UX design and front-end development for mobile apps and websites – or SaaS (software as a service).
In addition to all of that, I have written about video games from time-to-time for notable industry outlets, including Polygon, Engadget, Game Developer (previously Gamasutra), and Venturebeat (previously Gamesbeat). Excerpts and links to select articles are featured here as they are published. Lastly, I am also a musician – I have written, recorded, produced and performed with The Commonwealth since co-founding the band in 2009.
Photograph by Hilary Bovay
Screen Looking is a video game analysis podcast I started in the summer of 2018, which I now co-produce with the help of my best friend, Alex Koval. We convene with friends & family – near & far – for thoughtful conversations around the games that brought us together, looking to better understand them through their art, design, and storytelling.