E.13 – Sony PlayStation (Console Retrospective)

Before Sony’s name ever appeared in front of the word “PlayStation,” it was nearly Nintendo’s that did. But if the Console Wars meant anything to you growing up, then you already know how that story ends. What proves harder to recall is how it all began, and its significance to the gaming industry today.

In celebration of its forthcoming 25th anniversary, Alex Koval & I revisit the serendipity that propelled the Sony PlayStation to becoming a household name. Combined with some of the most iconic branding in entertainment, an innovative design, subversive marketing and a critically-acclaimed games library, the gaming console would prove to have a quarter-century-long ripple effect.

Without the Sony PlayStation, our most cherished gaming memories may have never occurred. Tune in as we retrace its path to our childhood living rooms – and stumble upon the hidden gems that decorate its enduring legacy.

Additional Credits & Notes

  • Alex Koval – my co-host – is a full-stack developer, aspiring radio theater producer, and lifelong fan of the horror genre. He currently resides in Pittsburgh, PA. Some of his favorite games include Resident EvilFinal Fantasy TacticsBaldur’s Gate II: Shadows of AmnBloodborne, and Banjo-Kazooie.
  • Music bookending today’s episode was courtesy of their respective producers: Mikel, Orchard HiClips, and Lzls. Additional music was sourced from each video game’s respective OST.
  • References throughout our discussion include the Nintendo “Play Station” prototype, designs of the logo, controller, and the console itself.

Engadget Feature – Crash Bandicoot: N. Sane Trilogy

If we were to chat about video games, it wouldn’t take long to deduce that the original three Crash Bandicoot games were essential to my childhood.

With that in mind, I am proud to share my latest piece of professional video game writing: a full-length feature on the process behind remastering the Crash Bandicoot trilogy. The feature was published and laid out by Engadget in early July, featuring in-depth interviews with art & design leads on the team at Vicarious Visions (VV), in addition to exclusive process-artwork that outlines their creative workflow.

Continue reading Engadget Feature – Crash Bandicoot: N. Sane Trilogy