Resume

Skills

UI/UX Design

Figma, Adobe XD, Sketch

Front-End Development

HTML, CSS, jQuery, React / GitHub, Jira & agile best practices / Accessibility (ADA compliance) / QA, technical writing & documentation

Visual Production

Adobe CC: Photoshop, Illustrator, Premiere Pro

Audio Production

DAW: Cubase, Pro Tools / Interfaces: Steinberg, Tascam, Yamaha / Performance: guitar, keyboard, percussion, vocals

Game Design & CGI

Level Design: Source SDK / 3D Modeling, Materials, & VFX: Blender, Autodesk Maya

Recognition

The Webby Awards

Official Nominee 2021

Best Mobile User Interface (The Cleveland Orchestra)

Adobe

Adobe Blog 2021

"The Cleveland Orchestra enters its 'Second Century' with UX design at the center"

Adobe XD Meet the Makers 2021

"Designers in Music"

AICUO

Finalist 2010

Award for Excellence in the Visual Arts

Experience

Freelance

UI/UX Designer & Front-end Developer Aug '15 - Present

Designing & building elegant web/mobile user interfaces, experiences, and prototypes for a variety of businesses & institutions, including Spawn On Me and Hack Club.

Writer Sep '15 - Present

Writing stories on the art & design of video games, including feature-length interviews for notable media outlets such as Polygon and Engadget.

The Cleveland Orchestra

Director of Digital Experience Jul '21 - Oct '22

Lead Interactive Designer Apr '20 - Jun '22

Digital Manager Oct '18 - Mar '20

Led design on new digital experiences that brought The Cleveland Orchestra further into its Second Century and its worldwide community closer together. Notable milestones include a Webby-nominated website redesign, a new paperless ticketing mobile app, and new content & streaming platforms.

Assurant Labs

Designer Jun '14 - Jul '15

Designed & implemented UI/UX for responsive websites & prototyping tools. Collaborated with developers to create layouts for web & mobile applications across desktop, iOS & Android devices.

SparkBase

Graphic & UI Designer Mar '12 - Apr '14

Designed & implemented UI/UX for responsive websites & dashboards. Collaborated with developers on internal software UI. Maintained graphics for branding materials, print assets & mobile applications.

Lachina Creative

Lead Interactive Designer Jun '11 - Mar '12

Led UI/UX design on an educational platform that could support rich media, including web code & game content. Managed programmers & artists, locally & remotely.

Sideways, Inc.

Designer May '10 - May '11

Produced art & designs for mobile applications & games on iOS. Designed internal publishing platforms by producing flexible visual templates for the Xcode development environment.

Education

Cleveland Institute of Art

BFA, Digital Arts2010

With an emphasis in Game Design.